Application: HoldemLuck/TourneyLuck v0.20 (Updated:2/28/10)

General discussion of PokerTracker 3.

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Re: Application: HoldemLuck/TourneyLuck v0.19 (Updated:1/7/10)

Postby alonalbert » Fri Jan 08, 2010 11:08 am

marvin wrote:it shows a lot of hands twice (also if checking on PT3, the hand appear only 1 time) i have tried to vacuum-cluster the PT3 DB (may be a duplicated hand on import process of PT3) but no works. is a bug of the v.18? it is fixed on v.19?


Hands can be shown twice for 2 reasons:
* Equity calculation is done per pot so multiway hands with side pots have different numbers for the main pot, side pot 1 etc'
* If you at some point ran 2 copies of the app at the same time and they loaded new new hands together, you would have duplicates. If this did happen, you need to recalculate all hands. That will clear all the existing data and start over. This might take a long time.
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Re: Application: HoldemLuck/TourneyLuck v0.19 (Updated:1/7/10)

Postby alonalbert » Fri Jan 08, 2010 12:13 pm

corbindallas wrote:i bet losing players have the blue line below the green line. because good players get their opponents to get their money in behind.... consistently.

See, this is why I think you're still confused about what the graphs indicate. The blue line being above or bellow the green has nothing to do with how good or bad a player is. It has to do with how lucky he was. If he was lucky, blue would be above, if unlucky, it will be bellow.

The way to tell if someone is good or bad (at least in all in situations) is by examining the green line by itself. A good player will have a green that climbs steadily up. This means he's been getting the money in good most of the time. Of course, coolers will effect that, if you shove KK and run into AA, you are getting your money in bad and the graph will dip and that doesn't mean you're playing bad. A bad player will have the green line going steadily downwards.

Here are my graphs for ring games:

This one is my entire history. My green line line is consistently going up which indicates I'm getting it in good. You can see periods where I ran bad as indicated by the red line dipping and where I ran good by it climbing. As you can see, I've been running bad lately.
Image

This one is a sample of a short period where I ran bad. My green line indicates I should be wining but in fact I'm loosing as indicated by the blue line. The red line in turn shows a big dip.
Image

Here in turn I'm running good for a short while. My green line still indicates I'm getting it in good but my blue line is exceeding expectations so I'm wining more than my fair share. It doesn't break it down to types of hands. It could be because I'm wining more than coin flips that I should or that I'm never loosing pair over pair or even that I'm sucking out more than I should be when I get it in bad. It doesn't matter. All that matters is that I'm running above expectations for this period.
Image


Of course, lifetime, I'm about 12 buy ins bellow expectations so technically, I'm still in the red as far as luck goes :(
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Re: Application: HoldemLuck/TourneyLuck v0.19 (Updated:1/7/10)

Postby corbindallas » Sat Jan 09, 2010 3:58 pm

ok. i guess my understanding of EV is not complete. but i'm looking at these hands... and i'm seeing i'm getting people to get their money in bad ALOT.... as a good player should. but i don't understand the difference goes up so much. i guess it has to do with the theory of EV and how many chips i'm "expected" to win in a given situation... so your "luck" also has to do with the number of fish you are lucky enough to play against? the worse the fish... and the worse they get it in... the "better you run"?

this program isn't "when you got it in as a 75% favorite you won (X)% of the time".

expected:45186 actual: 59210 Diff:14024 i don't understand why i get so much of a difference credit here.

Table '149981323 4' 9-max Seat #8 is the button
Seat 1: SnapCallgg (38832 in chips)
Seat 2: me (56010 in chips)
Seat 8: Booking (98968 in chips)
Seat 9: gspider8888 (76190 in chips)
SnapCallgg: posts the ante 200
me: posts the ante 200
Booking: posts the ante 200
gspider8888: posts the ante 200
gspider8888: posts small blind 1000
SnapCallgg: posts big blind 2000
*** HOLE CARDS ***
Dealt to me [Ks Qs]
me: raises 4000 to 6000
Booking: folds
gspider8888: calls 5000
SnapCallgg: folds
*** FLOP *** [Qc 3s 8c]
gspider8888: checks
me: bets 9825
gspider8888: raises 22175 to 32000
me: raises 17810 to 49810 and is all-in
gspider8888: calls 17810
*** TURN *** [Qc 3s 8c] [8d]
*** RIVER *** [Qc 3s 8c 8d] [5d]
*** SHOW DOWN ***
gspider8888: shows [7h Qh] (two pair, Queens and Eights)
me: shows [Ks Qs] (two pair, Queens and Eights - King kicker)
me collected 114420 from pot
*** SUMMARY ***
Total pot 114420 | Rake 0
Board [Qc 3s 8c 8d 5d]
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Re: Application: HoldemLuck/TourneyLuck v0.19 (Updated:1/7/10)

Postby alonalbert » Sat Jan 09, 2010 4:41 pm

corbindallas wrote:i'm seeing i'm getting people to get their money in bad ALOT.... as a good player should. but i don't understand the difference goes up so much.

Because you can be good AND lucky at the same time.


corbindallas wrote:so your "luck" also has to do with the number of fish you are lucky enough to play against?

Well, I guess but my program doesn't measure that at all.

corbindallas wrote:the worse the fish... and the worse they get it in... the "better you run"?

No. How good you get it in has nothing to do with how the red line goes up. If you get in in as a 30% underdog every time and win 40% of the time, your red line goes up similar to If you get it in as a 60% favorite and win 70% of the time (probably not exactly, just throwing out numbers.

corbindallas wrote:expected:45186 actual: 59210 Diff:14024 i don't understand why i get so much of a difference credit here.

So lets see. you were 87.828% to win when the money got in and the pot was 114420 chips. 87.828% of 114420 is 100492 is about 14000.

Now I did find find a problem with my calculation with the hand you send me. Looks like I'm counting the ante's twice so the calculation is off slightly but not by much. If you send me the complete hand history, I can take a closer look. The proper difference for the record should be 13927, not 14024.
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Re: Application: HoldemLuck/TourneyLuck v0.19 (Updated:1/7/10)

Postby js2002 » Sun Jan 10, 2010 7:36 am

THX alonalbert this tool really helps me (in serveral ways)!
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Re: Application: HoldemLuck/TourneyLuck v0.19 (Updated:1/7/10)

Postby Roolender » Mon Jan 11, 2010 10:54 am

I cant find any link where i can download the softwear?

Can some one post the link please?
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Re: Application: HoldemLuck/TourneyLuck v0.19 (Updated:1/7/10)

Postby doco » Mon Jan 11, 2010 11:28 am

doco wrote:

The link for the download takes me to some funky site http://www.megaupload.com/?d=F4406UMD. Is there a registration requirement for the download now?

TIA


At the top right section of the page you have to enter the string that is shown in the picture before you get to the download page.
On the downloadpage you need to wait about 1 min for the free download.


There is no top right entry. All I get is a recording that is broken and undecipherable.

Image
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Re: Application: HoldemLuck/TourneyLuck v0.19 (Updated:1/7/10)

Postby alonalbert » Mon Jan 11, 2010 11:33 am

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Re: Application: HoldemLuck/TourneyLuck v0.19 (Updated:1/7/10)

Postby MrBarbegris » Mon Jan 11, 2010 11:53 am

When trying that megaupload address I get that the file is temporarily unavailable. Also, are the release notes available online somewhere?
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Re: Application: HoldemLuck/TourneyLuck v0.19 (Updated:1/7/10)

Postby Dan_Jazz_Man » Mon Jan 11, 2010 11:55 pm

I can't get v0.19 to work. I get this error in the log:

Exception while processing hand 432516. Exception:
System.DllNotFoundException: Unable to load DLL 'PokerEvalDll.dll': (Exception from HRESULT: 0x800736B1)
at PokerEval.HandEvaluator.EvalHand(Int32 numPlayers, String[] pockets, String board, String dead, Int32[] won, Int32[] lost, Int32[] tied)
at PotCalculator.Pot..ctor(Player hero, Decimal invested, Decimal money, String boardBefore, String boardAfter, String deadCards, List`1 players) in Q:\PotCalculator\Pot.cs:line 83
at PotCalculator.Hand.CreatePots(IRakeCalculator rakeCalculator, Decimal cap) in Q:\PotCalculator\Hand.cs:line 185
at PotCalculator.Hand..ctor(Int32 id, DateTime datePlayed, Int32 heroId, String flop, String turn, String river, Decimal cap, IRakeCalculator rakeCalculator, IEnumerable`1 players) in Q:\PotCalculator\Hand.cs:line 85
at HoldemLuck.PotFinderForm.ProcessHand(Boolean omaha, Int32 handId, DateTime datePlayed, Int32 heroId, String flop, String turn, String river, Decimal cap, IRakeCalculator calculator, IEnumerable`1 players) in Q:\HoldemLuck\PotFinderForm.cs:line 448
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