Filter for effective stack

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Filter for effective stack

Postby scape » Sat Jan 11, 2014 12:47 pm

So I just discovered that when i filter for effective stack it shows very inaccurate results. Im looking at my graph filtering only for hyperturbos hu sit&go. When i filter for effective stack 0.1-30 it should show the exact same graph as when i dont filter for effective stack because in hyperturbo headsup sit and go effective stack is never more than 25bb. Still it shows totally different graphs. I discovered this hen i filtered for effective stack 0-9 and the graph looks really inacucurate.

Is there an explanation for this? When i filter for actual stack it shows correct results. But actual stack only takes into account heros stack, correct?
Attachments
Chips Won over Hands Played eff.stack 0-9 pos BB.jpg
Eff.stack 0-9 hero position BB
Chips Won over Hands Played eff.stack 0.1-30.jpg
Filtering for eff.stack
Chips Won over Hands Played no filter.jpg
No filter for eff.stack
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Re: Filter for effective stack

Postby kraada » Sat Jan 11, 2014 2:09 pm

It's not inaccurate, just incomplete. When in the big blind and you get a walk your effective stack is treated as 0 because you could never have lost any money in those hands -- you never had a chance to act, and effective stack is based on how much you can lose at your first action.
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Re: Filter for effective stack

Postby scape » Sat Jan 11, 2014 2:56 pm

So if I filter for effective stacks 0,1-30 that will filter out all the non showdown winnings when I get a walk from the big blind. That still does not explain how the showdown winnings an the EV adjusted winning are totally different?
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Re: Filter for effective stack

Postby kraada » Sat Jan 11, 2014 3:01 pm

The showdown winnings look the same to me, just the scales are different from the two graphs. A filter for just effective stack of something like 0.1 BB to 100BB or something similar shouldn't affect adjusted results though.
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Re: Filter for effective stack

Postby scape » Sat Jan 11, 2014 3:56 pm

Yes the Ev shows -6000 on one graph and +8000 on the other. So how do I do to analyze my game from the big blind and the small blind at different effective stack sizes when Im not confident that the graph I see is correct?
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Re: Filter for effective stack

Postby kraada » Sun Jan 12, 2014 9:37 am

I'm certain they're correct, I'm just not certain exactly what is happening here.

Add a filter to the basic graph for "went to showdown" and compare that with the effective stack version with a "went to showdown" filter also enabled. Do you still see a discrepancy then?
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Re: Filter for effective stack

Postby scape » Sun Jan 12, 2014 11:18 am

No it shows no discrepancy.
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Re: Filter for effective stack

Postby kraada » Sun Jan 12, 2014 11:24 am

I responded in the other thread -- let's try to keep it to one thread so that I don't get confused :)
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