Hey Team -
Thanks for everything and have a great holiday season.
Respectfully,
David
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wallacedavidl wrote:Will the following two tests for a Bet or Raise on the FLOP yield the same result?
1. (lookup_actions_f.action = 'B' OR lookup_actions_f.action LIKE '%R')
2. (amt_f_bet_made > 0 OR amt_f_raise_made > 0 OR
amt_f_raise_made_2 > 0)
lookup_actions_f.action LIKE 'B%' OR lookup_actions_f.action LIKE '%R%'
lookup_actions_f.action SIMILAR TO '(B%|%R%)'
wallacedavidl wrote:And finally,
Within High Card:
0 - No overcards
1 - One overcard
2 - Two overcards
Does 0 mean the Player's Hand has no Overcards, or that the Board has no Overcards to the Player's Hand?
wallacedavidl wrote:1. What's the format for the lookup_actions_f.action for a Check?
lookup_actions_f.action = 'X'
wallacedavidl wrote:2. Within a Statistic, what does to use of Variables provide that a Column doesn't?
wallacedavidl wrote:3. Now I'm working to finalize the logic for an ACROSS Hand Strength Group test. Remember, I created static Board Texture Players Column expressions for any Straight or Flush board. Will those Board Textures allow me to do something like the following:
SUM(CASE
WHEN
(my_flop_made_straight AND
(cash_hand_player_combinations.flg_f_highcard OR
cash_hand_player_combinations.flg_f_1pair OR
cash_hand_player_combinations.flg_f_threeoak))
AND
(lookup_actions_f.action SIMILAR TO '(B%|%R%)')
THEN 1
ELSE 0 END)
wallacedavidl wrote:I just realized the condition I have in the CASE logic in question 3 above is flawed. I need to use
a lookup on id_holdcard to test conditions such as when there's a feasible boarded straight and a player has a pair, set, etc.
SUM(CASE WHEN (cash_hand_player_combinations.flg_f_1pair AND ((((((cash_hand_summary.card_1 % 13 != cash_hand_summary.card_2 % 13 and cash_hand_summary.card_1 % 13 != cash_hand_summary.card_3 % 13 and cash_hand_summary.card_2 % 13 != cash_hand_summary.card_3 % 13 and (((cash_hand_summary.card_1 % 13 = 0 OR cash_hand_summary.card_2 % 13 = 0 OR cash_hand_summary.card_3 % 13 = 0) AND ((cash_hand_summary.card_1 % 13 BETWEEN 0 and 4 and cash_hand_summary.card_2 % 13 BETWEEN 0 and 4 and cash_hand_summary.card_3 % 13 BETWEEN 0 and 4) OR ((cash_hand_summary.card_1 % 13 IN (0,9,10,11,12)) AND (cash_hand_summary.card_2 % 13 IN (0,9,10,11,12)) AND (cash_hand_summary.card_3 % 13 IN (0,9,10,11,12))) )) OR (cash_hand_summary.card_2 % 13 BETWEEN ((cash_hand_summary.card_1 % 13) + 1) and ((cash_hand_summary.card_1 % 13) + 4) AND cash_hand_summary.card_3 % 13 BETWEEN ((cash_hand_summary.card_1 % 13) + 1) and ((cash_hand_summary.card_1 % 13) + 4)) OR (cash_hand_summary.card_1 % 13 BETWEEN ((cash_hand_summary.card_2 % 13) + 1) and ((cash_hand_summary.card_2 % 13) + 4) AND cash_hand_summary.card_3 % 13 BETWEEN ((cash_hand_summary.card_2 % 13) + 1) and ((cash_hand_summary.card_2 % 13) + 4)) OR (cash_hand_summary.card_2 % 13 BETWEEN ((cash_hand_summary.card_3 % 13) + 1) and ((cash_hand_summary.card_3 % 13) + 4) AND cash_hand_summary.card_1 % 13 BETWEEN ((cash_hand_summary.card_3 % 13) + 1) and ((cash_hand_summary.card_3 % 13) + 4)))))))))) THEN 1 ELSE 0 END)
wallacedavidl wrote:Is the following the correct way to test for a player CHECK?
lookup_actions_r.action LIKE 'C%'
wallacedavidl wrote:I created a Statistic Report and it generated the following code for when a player CALLS or CHECKS the Flop.
((((((cash_hand_player_statistics.flg_f_saw))AND ((cash_hand_player_statistics.flg_f_check))))AND ((((cash_hand_player_statistics.cnt_f_call > 0)))))))
wallacedavidl wrote:I which direction should I go with this? And I don't know how to use the lookup_actions_r.action column to accomplish the same thing.
cash_hand_player_statistics.flg_f_check OR cash_hand_player_statistics.cnt_f_call > 0
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