HUD layout not adapting to re-sized table(s)

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HUD layout not adapting to re-sized table(s)

Postby BillyTheBull » Wed Apr 16, 2008 11:44 pm

I don't know if this has been addressed in another post (couldn't find one using "search") and if the program is even designed to do this, but after having saved a HUD layout to my PS table and then re-sizing the table (to accommodate another table, for example), the HUD stats don't adapt and unfortunately stay in the same spot relative to the initial position of the players. I guess this could be addressed by either allowing for multiple layouts (that could then easily be applied to coincide with PS custom layouts) or by the HUD somehow tracking the position of the seats, similar to when they are moved/dragged from one side of the screen to the other (which works fine as long as the table size doesn't change).

In case this is not actually a flaw but maybe just not a feature you guys had planned, I'll cross-post in the "feature requests" area. Thanks for the hard work -- the new HUD rocks!! 8-)
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Re: HUD layout not adapting to re-sized table(s)

Postby APerfect10 » Thu Apr 17, 2008 1:38 am

This initial beta version of the HUD does not yet support resizable tables. This will hopefully be added in Beta 9.

Best regards,

Derek
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Re: HUD layout not adapting to re-sized table(s)

Postby BillyTheBull » Thu Apr 24, 2008 12:00 am

Just fired up the beta 9 and can't wait to play around with it -- thanks for the hard work, you guys rock! :mrgreen:
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Re: HUD layout not adapting to re-sized table(s)

Postby BillyTheBull » Sat Apr 26, 2008 2:31 am

Ok, after playing a few sessions it seems that the re-sizing feature works pretty well for the most part, but on a few occasions I've had to stop/restart the HUD because the little "PT" icon on top ended up landing right on the "total pot" read-out after a significant layout change (say, tiled from 2 tables to 6). (After restarting the HUD in the new layout, the "PT" square always correctly adjusts to either the left or right, though.)

Also, I noticed that the player stats read-outs are no longer individually movable -- is that by design, or is that a bug in the current beta?
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Re: HUD layout not adapting to re-sized table(s)

Postby WhiteRider » Sat Apr 26, 2008 3:41 am

BillyTheBull wrote:Also, I noticed that the player stats read-outs are no longer individually movable -- is that by design, or is that a bug in the current beta?

It's now right-click drag. Is that it?
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