I put the check NOT( holdem_hand_player_statistics.flg_steal_att ) to not count the cases where the BU faces an open raise from CO, a steal Attempt (that case would be considered in the Steal HUD). If you dont check this it will be counted, right?
In the others I dont want to count the same case, where the CO open raise, independent of the hero action, this situation should not be counted.
I think its better to add a check that exclude only the cases where the CO open raises. Will it work? How cam I do this check? I dont know how to check the action of the other player, is it possible?
For the last 2 stats its better to not check holdem_hand_player_statistics.flg_p_4bet_opp and consider just Limp and Fold OOP, the intention was not to count the cases where the player limps, gets raised and somebody else 3bets, but i would have problems in that cases you said for exemple, but it will work properly for my needs. I will only put the check holdem_hand_player_statistics.position > holdem_hand_player_detail.val_p_raise_aggressor_pos, so it will be
cnt_limp_fold_oop
sum( if[lookup_actions_p.action LIKE 'CF' AND holdem_hand_player_statistics.position > holdem_hand_player_detail.val_p_raise_aggressor_pos, 1, 0])
cnt_limp_face_raise_oop
sum( if[holdem_hand_player_statistics.flg_p_limp and holdem_hand_player_statistics.flg_p_face_raise AND holdem_hand_player_statistics.position > holdem_hand_player_detail.val_p_raise_aggressor_pos, 1, 0])
Right?
And about your comment, its not a task that Im on a hurry! It will take the time it's necessary. While im doing this im learning a lot about stats and columns