Float flop + barrel turn
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When I test the stat It looks vs the filter they are off but the filter seems correct and has more occurrences for each the denom and numerator. There is some unnecessary stuff in my code you'll see because I was trying to be extremely thorough. It's off in both the numerator and denominator expression.
cnt_f_float_barrel_t
sum(if[ (lookup_actions_p.action LIKE '%C') AND cash_hand_player_statistics.flg_p_face_raise AND cash_hand_player_statistics.flg_f_open_opp AND cash_hand_player_statistics.flg_f_bet AND NOT
cash_hand_player_statistics.flg_f_face_raise AND
cash_hand_player_statistics.flg_t_open AND
char_length(cash_hand_summary.str_aggressors_p) = 2 AND ((cash_hand_summary.cnt_players > 2 AND substring(cash_hand_summary.str_aggressors_p from 2 for 1)::int > cash_hand_player_statistics.position) OR (cash_hand_summary.cnt_players = 2 AND cash_hand_player_statistics.flg_f_has_position)), 1, 0])
cnt_f_float_barrel_t_opp
sum(if[ (lookup_actions_p.action LIKE '%C') AND cash_hand_player_statistics.flg_p_face_raise AND cash_hand_player_statistics.flg_f_open_opp AND cash_hand_player_statistics.flg_f_bet AND NOT
cash_hand_player_statistics.flg_f_face_raise AND
cash_hand_player_statistics.flg_t_open_opp AND
char_length(cash_hand_summary.str_aggressors_p) = 2 AND ((cash_hand_summary.cnt_players > 2 AND substring(cash_hand_summary.str_aggressors_p from 2 for 1)::int > cash_hand_player_statistics.position) OR (cash_hand_summary.cnt_players = 2 AND cash_hand_player_statistics.flg_f_has_position)), 1, 0])
anybody have a hint
?
cnt_f_float_barrel_t
sum(if[ (lookup_actions_p.action LIKE '%C') AND cash_hand_player_statistics.flg_p_face_raise AND cash_hand_player_statistics.flg_f_open_opp AND cash_hand_player_statistics.flg_f_bet AND NOT
cash_hand_player_statistics.flg_f_face_raise AND
cash_hand_player_statistics.flg_t_open AND
char_length(cash_hand_summary.str_aggressors_p) = 2 AND ((cash_hand_summary.cnt_players > 2 AND substring(cash_hand_summary.str_aggressors_p from 2 for 1)::int > cash_hand_player_statistics.position) OR (cash_hand_summary.cnt_players = 2 AND cash_hand_player_statistics.flg_f_has_position)), 1, 0])
cnt_f_float_barrel_t_opp
sum(if[ (lookup_actions_p.action LIKE '%C') AND cash_hand_player_statistics.flg_p_face_raise AND cash_hand_player_statistics.flg_f_open_opp AND cash_hand_player_statistics.flg_f_bet AND NOT
cash_hand_player_statistics.flg_f_face_raise AND
cash_hand_player_statistics.flg_t_open_opp AND
char_length(cash_hand_summary.str_aggressors_p) = 2 AND ((cash_hand_summary.cnt_players > 2 AND substring(cash_hand_summary.str_aggressors_p from 2 for 1)::int > cash_hand_player_statistics.position) OR (cash_hand_summary.cnt_players = 2 AND cash_hand_player_statistics.flg_f_has_position)), 1, 0])
anybody have a hint
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