can't make a new note active

Discuss and learn how to use TableTracker for table selection and NoteTracker for taking automated notes.

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can't make a new note active

Postby 82rott » Wed Nov 28, 2012 7:02 am

hi, i'm trying to add a auto note, but when i tick 'active' and try to save it - the tick disappears and the note is not active.

any ideas ?
82rott
 
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Re: can't make a new note active

Postby kraada » Wed Nov 28, 2012 10:38 am

That definitely shouldn't happen. What filters are you using in that note?
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Re: can't make a new note active

Postby 82rott » Wed Nov 28, 2012 11:10 am

checked flop and raised flop 2bet (first flop raise)

i am trying to make a filter for flop check-raise

also, is it possible to make a note for EP opens ? I can't see an option to filter opens by position....
82rott
 
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Re: can't make a new note active

Postby kraada » Wed Nov 28, 2012 11:55 am

That combination works for me. Are you using our latest beta (4.05.7)? If not please upgrade and that may fix this problem for you.

You can filter for your position on the Hand Details -> Player Position area - just use that in addition to having opened the pot. If you want notes against EP opens the way to do that is use the Opponent area - set their position to EP and set them to have opened and then you can use the Player box to specify the player's response and the note will only be taken in reaction to EP opens as specified in Opponent.
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Re: can't make a new note active

Postby 82rott » Wed Nov 28, 2012 12:30 pm

aaah ok, i got it - i was using the opponent filter instead of player ( i was thinking player = hero, opponent = villain that i want a note on), now it's ok. thanks for help

will the new filters be applied to the whole database automatically or just to the future hands that will be imported ?
82rott
 
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Re: can't make a new note active

Postby kraada » Wed Nov 28, 2012 2:47 pm

By default, just future hands, but if you purge all notes on the Status page it will go back and rebuild notes for older hands as well. You can either start the processing on the Status page also, or just let it run when you're Getting Hands While Playing (which it always does).
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