kraada wrote:Live columns and historical columns cannot be used together in a single stat, they must be kept separate.
Not quite true, see this:
- Code: Select all
if ((live_cnt_players > 6) AND (cnt_hands_7_10_players - cnt_walks_7_10_players > 9), var_vpip_7_10_players ,
if ((live_cnt_players > 4 AND live_true_cnt_players < 7) AND (cnt_hands_5_6_players - cnt_walks_5_6_players > 9), var_vpip_5_6_players ,
if ((live_cnt_players = 4) AND (cnt_hands_4_players - cnt_walks_4_players > 9), var_vpip_4_players ,
if ((live_cnt_players = 3) AND (cnt_hands_3_players - cnt_walks_3_players > 9), var_vpip_3_players ,
if ((live_cnt_players = 2) AND (cnt_hands_2_players - cnt_walks_2_players > 9), var_vpip_2_players , var_vpip)))))
Here we have a single stat called "Adaptive VPIP" that will show different values for different player counts. Here I combine live stats and historical stats. And rest assured, this stat works just fine.
Arguably you could use the player count filtering from HUD options also, but this is another option, especially if you want to use filtering for part of the stats but not for all.