shove % on button with 10 bb

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Re: shove % on button with 10 bb

Postby kraada » Fri Feb 19, 2016 3:33 pm

That line specifies your raise size - you may want to include raises very close but not exactly the full effective stack - if someone raises 7.5BB in a 9BB effective situation would you want that to count? It's up to you but depending exactly what you want to count you might want it there.
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Re: shove % on button with 10 bb

Postby vankammen » Fri Feb 19, 2016 4:05 pm

thanks a lot. its clear to me :)
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Re: shove % on button with 10 bb

Postby DukeDoom » Sat Jul 30, 2016 5:13 pm

Hi,

Just found the patomito stats in the wharehouse. What is the meaning of the into5 and into6 stats? Is it shove into 6 players left to act? I think there's a stat missing. The one I think is missing is into6 OpenShove 0bb - 11bb. I think I can't do it cause it's too complicated to me.
Cheers!
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Re: shove % on button with 10 bb

Postby DukeDoom » Sat Jul 30, 2016 5:23 pm

Ok, forget my last message I think we have all the stats cause there's a stat called Open Shove 0bb - 11bb. Still thinks that this stat, after I edit the position to MP, is not going to give me accurate results just because he is going to display combined results with the into5 shove position. Do you know what I mean?
I don't know, maybe Patomito is the one and only that can answer this... I think I am right tho.
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Re: shove % on button with 10 bb

Postby kraada » Mon Aug 01, 2016 7:28 am

Can you paste the column definitions? I can tell you what they do.
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Re: shove % on button with 10 bb

Postby DukeDoom » Tue Aug 09, 2016 9:50 am

Hi,

Sorry for the late answer!

The doubts are: open into 5 shove: sum(if[tourney_hand_player_statistics.amt_p_raise_made >= tourney_hand_player_statistics.amt_p_effective_stack and tourney_hand_player_statistics.flg_p_first_raise and tourney_hand_player_statistics.flg_p_open_opp AND tourney_hand_player_statistics.position = 3, 1, 0])

Open into 6 shove: sum(if[tourney_hand_player_statistics.amt_p_raise_made >= tourney_hand_player_statistics.amt_p_effective_stack and tourney_hand_player_statistics.flg_p_first_raise and tourney_hand_player_statistics.flg_p_open_opp AND tourney_hand_player_statistics.position = 4, 1, 0])

Open shove 0 - 11: sum(if[tourney_hand_player_statistics.amt_p_raise_made >= tourney_hand_player_statistics.amt_p_effective_stack and tourney_hand_player_statistics.flg_p_first_raise and tourney_hand_player_statistics.flg_p_open_opp AND (tourney_hand_player_statistics.amt_p_effective_stack / tourney_blinds.amt_bb) <= 8, 1, 0])

So this means (in this last one) that if I edit the position to MP this stat is going to give me combined results from 2 positions?
Still thinks wierd why there's a stat called open shove into 6 (12 bb- 18 bb) and there isn't any called shove into 6 (o bb - 11) and if I put MP in this one is not going to give accurate results from that particular position. I could be wrong, still don't know if the positions are the ones I think they are.

Thanks!
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Re: shove % on button with 10 bb

Postby kraada » Tue Aug 09, 2016 11:47 am

Ok so the first two are very similar - the first one is open raise more than the effective stack in position 3 (meaning behind you there are 5 players - BB, SB, BTN, CO, HJ), the second is from position 4 (add MP behind you - so 6 players). For a full description of how positions work see this guide.

I don't know why the third is called 0-11, it checks for an effective stack of 8 big blinds or less and an open shove from any position.
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Re: shove % on button with 10 bb

Postby DukeDoom » Tue Aug 09, 2016 4:57 pm

kraada wrote:Ok so the first two are very similar - the first one is open raise more than the effective stack in position 3 (meaning behind you there are 5 players - BB, SB, BTN, CO, HJ), the second is from position 4 (add MP behind you - so 6 players). For a full description of how positions work see this guide.

I don't know why the third is called 0-11, it checks for an effective stack of 8 big blinds or less and an open shove from any position.


Sorry mate, I copy paste the wrong one.

Open shove 0-11: sum(if[(tourney_hand_player_statistics.amt_p_raise_made / tourney_blinds.amt_bb) BETWEEN 00 AND 11.99 AND tourney_hand_player_statistics.amt_p_raise_made >= tourney_hand_player_statistics.amt_p_effective_stack and tourney_hand_player_statistics.flg_p_first_raise and
tourney_hand_player_statistics.flg_p_open_opp, 1, 0])

So in a table of 9 players: Open into6 it's like being in MP and open into5 is like being in MP+1 right?
If I put the stat above (open shove 0-11) with MP position it shows the shove percentage from MP and MP1 only?

Thanks for the help.
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Re: shove % on button with 10 bb

Postby WhiteRider » Wed Aug 10, 2016 3:24 am

DukeDoom wrote:So in a table of 9 players: Open into6 it's like being in MP and open into5 is like being in MP+1 right?
If I put the stat above (open shove 0-11) with MP position it shows the shove percentage from MP and MP1 only?

Positions 3 and 4 are both "MP" positions if there are 9 or 10 players but not if there are less (seat 4 is EP when there are 7 or 8 players), so if you set the 0-11 stat to MP position it will use data from different positions at different sized tables.
You can see which seats count as which positions in the table here.
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